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In active development - release July 2026
PC - Indie - Unreal Engine 5

Shovel Out

A first-person noir action game set in a darkly humorous afterlife hotel - combat, style, and a shovel.

Unreal Engine 5.5 Blueprints Maya - Blender Substance Painter Jun 2023 - present Lewd Circus (publisher) Role: Game Designer / Generalist Artist

// Overview

Shovel Out is a stylized first-person action game set in a dark, noir-inspired afterlife. The player controls Sleazy - the only living resident of Hotel Cotard - on a mission to rescue his beloved Sindy from the mysterious Boss.

The world of Hotel Cotard is a character-driven afterlife with an infinite number of floors, populated by eccentric undead: skeleton hotel staff, zombie middle class, sleepwalking TV addicts, ghosts and undead dogs. Combat combines melee shovel attacks with a revolver, elemental bullet types, dash and slow-motion mechanics.

The game features 26 levels across a Prologue and 3 Chapters, with a dynamic noir soundtrack that reacts to combat intensity. The Prologue (4 levels) is complete - Chapter 1 is currently in production targeting March 2026, with full release planned for July 2026.

// My Work

Shovel Out - The Stage, noir-lit performance venue in Hotel Cotard

The Stage

One of the game's key locations where the player acquires the main weapon - the shovel. Full level pipeline from blockout to final art.

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Shovel Out - The Boss character turnaround, green zombie in a suit

The Boss

The main antagonist character - full pipeline from concept through sculpt, retopology, texturing and rigging.

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Shovel Out - Collection of 3D props for Hotel Cotard

Props

A large collection of props populating Hotel Cotard - furniture, decorations, interactive objects and environmental storytelling pieces.

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Shovel Out - Sindy character concept art

Concepts

Concept art for characters, environments and key art - drawn in Procreate and Photoshop.

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// Tech Stack

Unreal Engine 5.5 Blueprints Lumen Maya Blender Substance Painter Photoshop Procreate Git